Drawing on the expertise and resources of the Concordia research centre in Technoculture, Art and Games as well as numerous other departments across campus Game Studies and Design is a SIP current focused on the emergent interdisciplinary fields of game studies and game design. The home “base” for students working in this area is TAG, a collaborative-project based research centre with strong links to the Montreal game design community as well as Canadian and International digital culture and game studies research networks.